《星际战甲(Warframe)台服》【情报】 Octavia’s Anthem: Hotfix 20.2.4 (英)
更新时间:1604644447 | 来源:巴哈姆特
ohgami (天使千影)
#1
2017-04-21 13:41:39
Hotfix 20.2.4
Changes:
- Sorties with “dense fog” will now always take place during the night.
- Dark Sector nodes Coba and Tikal will now always take place during the night.
- Updated Zenith’s description to better explain its functionality.
Fixes:
- Fixed a script error possibly related to when the Zenistar disk is launched but the player dies before it is recalled.
- Fixed new Augments released in Update 20.2.0 (Pyroclastic Flow, Piercing Navigator, Negation Swarm, and Beguiling Lantern) not appearing in Codex and not able to be linked in chat.
- Fixed Equinox’s front cloths from clipping.
- Fixed “dense fog” condition in Sorties not being dense or foggy enough as per: https://www.reddit.com/r/Warframe/comments/66d6ga/dense_fog/?st=j1ql578v&sh=18a34cb9
- Fixed the Redeemer not properly alerting enemies when fired.
- Fixed clients not able to bring their Companions in or out of the Rift when they dash as Limbo.
- Fixed Titania’s passive description appearing in Limbo’s.
- Fixed Octavia’s Resonator sitting still and not interacting with Mallet if cast in an unreachable location.
- Fixed a script error.
- Fixed Mallet damage originating from where it was spawned instead of where it currently is.
- Fixed Relic reward screen in Endless Fissure missions not updating after each round with the most recent Relic picked by each Squad member.
- Fixed Itzal Fighter Escorts causing camera issues.
- Fixed minor graphical error on loading screen.
救赎者不能拿来轻鬆过暗杀段位考试了XD
danny0826 (我没有妹妹)
#2
2017-04-21 14:26:09
※ 引述《ohgami (天使千影)》之铭言
Hotfix 20.2.4
改动:
- Sorties with “dense fog” will now always take place during the night.
- 突袭的异常状态"浓雾"会让任务场景变成夜晚。
- Dark Sector nodes Coba and Tikal will now always take place during the night.
- 地球的暗区任务Coba、Tikal的场景改为夜晚。
- Updated Zenith’s description to better explain its functionality.
- 更新Zenith(500天登入奖励)描述,让描述更为符合他的功能。
修正:
- Fixed a script error possibly related to when the Zenistar disk is launched but the player dies before it is recalled.
- 修正玩家丢出天顶之星后,在收回前死亡可能产生的脚本问题。
- Fixed new Augments released in Update 20.2.0 (Pyroclastic Flow, Piercing Navigator, Negation Swarm, and Beguiling Lantern) not appearing in Codex and not able to be linked in chat.
- 修正20.2.0更新释出的四张集团卡无法在资料库显示,且无法贴在聊天室上的问题。
- Fixed Equinox’s front cloths from clipping.
- 修正Equinox服装正面的剪裁。
- Fixed the Redeemer not properly alerting enemies when fired.
- 修正救赎者蓄力攻击无法让敌人警戒。
- Fixed clients not able to bring their Companions in or out of the Rift when they dash as Limbo.
- 修正非主机玩家使用LIMBO使用冲刺进入/离开裂缝时无法带着同伴/守护。
- Fixed Titania’s passive description appearing in Limbo’s.
- 修正Titania的被动描述出现在Limbo上。
- Fixed Octavia’s Resonator sitting still and not interacting with Mallet if cast in an unreachable location.
- 修正Octavia二技「共鸣渲染」因为一技「鎚音鏦铮」施放在滚球到不了的地方而停止,且无法互动的问题。
- Fixed a script error.
- 修正一个脚本错误。
- Fixed Mallet damage originating from where it was spawned instead of where it currently is.
- 修正Octavia一技「鎚音鏦铮」只在一开始施放的位置造成伤害,而不是移动后的位置。
- Fixed Relic reward screen in Endless Fissure missions not updating after each round with the most recent Relic picked by each Squad member.
- 修正虚空裂缝任务中,队伍成员每次打开最近一次选择的遗物后,遗物奖励画面未更新。
- Fixed Itzal Fighter Escorts causing camera issues.
- 修正Itzal四技「护卫战机」会造成视角错乱。
- Fixed minor graphical error on loading screen.
- 修正读取画面的图像问题。
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