- 最佳化低效能电脑上的 K 式悬浮滑板 特效表现。
- Optimized K-Drive FX performance for lower performing machines.
- 某些奥布山谷的隐藏储存箱现在有自己的音效。
- Certain hidden Caches in Orb Vallis now have their own custom sound.
- 调整 Khora 的 蓄积长鞭 集团 MOD 音效。
- Tweaked Khora’s Accumulating Whipclaw Augment sounds.
- 进入星图时 DirectX9 的崩溃问题。
- Fixed a Dx9 crash when accessing Navigation.
- 主机迁移后,播放第二个奥布山谷赏金任务的通讯,但是第一个目标并未出现。
- Fixed the transmission playing for the start of a second Orb Vallis Bounty but the first objective never appearing after a Host migration occurs.
- 在成功完成的赏金任务中赏金近度指示不一致。
- Fixed Bounty progression indicator not persisting throughout successfully completed Bounty missions.
- 在指挥官模式下使用军械库选择专精时指挥官透明。
- Fixed Operator being invisible when selecting Focus from the Arsenal when used as the Operator.
- 每日奖励画面上的脚本错误。
- Fixed script errors on the Daily Tribute screen.
- 与 Khora 的 薇娜莉 有关的脚本错误。
- Fixed a script error related to Khora’s Venari.
- 保暖你的宠物。牠们现在会对奥布山谷的寒雪有不同的反应。
- Keep your pets warm, Tenno. They may react differently now to the cold snow of the Orb Vallis...
- 恐鸟同伴现在传送到你旁边时有自己的传送特效和音效。
- MOA Companions now have a custom warp teleport FX/sound when teleporting closer to you.
- Vox 索拉里斯系列任务的末段减少大地敌人以平衡难度。
- Reduced the amount of Terra enemies spawning in the last mission of the Vox Solaris quest to balance difficulty.
- 改进射向水时涟漪的材质和特效。
- Improved water rippled textures and FX when firing into it.
- 最佳化启用各向异性过滤时福尔图娜和奥布山谷的数种素材。
- Optimized numerous materials used in Fortuna and the Orb Vallis for better performance when Anisotropic Filtering is enabled.
- 微最佳化不可见剔除演算法。
- Made some micro-optimizations to visibility culling.
- 稍微最佳化介面文字排版。
- Made a tiny optimization to UI text layout.
- 小最佳化奥布山谷的伏击赏金任务。
- Made a small optimization to Orb Vallis Ambush Bounties.
- 撤回热修 24.0.4 对空中Archwing冲刺的改动,现在它们跟以前一样了。
- Reverted the Sky Archwing sprint changes from Hotfix 24.0.4 to return it back to the way it was.
- 赏金奖励介面标题改为显示赏金标题而非冗余的「赏金奖励」。
- Changed the Bounty reward HUD title to display the Bounty title instead of the redundant ‘BOUNTY REWARD’.
- 调整 Sapcaddy 诱饵为正确的 淤泥环绕者 诱饵。 Spacaddy应该使用广谱诱饵配方。
- Changed the Sapcaddy Bait to the intended Mirewinder Bait. Broad-Spectrum Bait is your desired Sapcaddy cocktail.
- 受特定 Warframe 技能影响沉睡又醒来而无敌的动物,现在不再无敌。时机和速度是完美捕捉的诀窍。
- Animals that wake up from their invulnerable sleep due to certain Warframe Abilities will become vulnerable once again. Timing and speed is your best bet for that Perfect Capture!
- 修正被捕的动物年龄有时会显示类似「4岁12个月」。
- Fixed a captured animals age sometimes showing as ‘4 years 12 months’.
- 修正在奥布山谷捕捉动物时的一个脚本错误。
- Fixed a script error that could occur when capturing an animal in Orb Vallis.
从初次释出福尔图娜开始,债券得取得已被证明需要更多的调整以与取得方法平衡。如同我们所知,可以藉由购买 Ticker 的 案件# 或者藉由 赏金任务 取得债券。Ticker 的供货不仅需要一些时间来重整,供货本身也无法提供足够多变的来源。考虑提升索拉里斯联盟称号所需的消耗,我们做出了以下调整以带来更加平衡的Ticker商品。
- 现在随时都会有三个常见、一个罕见与一个稀有 案件# 可用。
- There will now always be 3 Common, 1 Uncommon, and 1 Rare Case# available at any given time.
- 藉由减少 案件# 的倒数时间来提高 Ticker 案件# 供货重整速率。
- Increased the rate at which Ticker’s Case# inventory refreshes by reducing the duration they persist for.
- 从西图斯/福尔图娜前往平野/山谷的罕见崩溃。
- Fixed a rare crash when transitioning from Cetus/Fortuna to Plains/Vallis.
- 客户端能够多次捡起同一个环形物。
- Fixed ability for Clients to pick up multiple of the same Toroid.
- 奥布山谷中,已佔领区域的特工领取的赏金任务,在完成时没有取得声望。
- Fixed not receiving Standing for completing Bounties given by Captured base Field Agents in Orb Vallis.
- 奥布山谷中,无人机保护任务因为某些触发效果套用到无人机上而使得次要条件立即失败。
- Fixed immediately failing the Drone Defense Bonus condition due to certain Status Effects applying to the Drone in Orb Vallis.
- 客户端薇娜莉身上的 取回 MOD没有作用。
- Fixed the Fetch Mod not functioning for a Client Venari.
- 组合枪使用抛体的枪膛和 Zaw 赋能产生的抛体不会正确套用降低伤害的效果(modifier)。
- Fixed KitGuns not applying negative damage modifiers for projectile based Chambers and Zaws not applying negative damage modifiers to projectiles launched from the Exodia Contagion Arcane.
- 奥布山谷中 大地 敌人如果在部属信标到一半时被杀死,会产生隐形/无敌的增援信标。
- Fixed Terra enemies creating invisible/invulnerable Reinforcement Beacons when killed mid-Beacon deploy in Orb Vallis.
- 水下Archwing会停用 Garuda的利爪 。
- Fixed Submersible Archwing disabling Garuda’s Talons.
- Garuda的利爪 的在极化/极性互换时没有分别。
- Fixed Garuda's Talons not distinguishing the Stance slot when Polarizing/swapping.
- 恐鸟同伴有时会在使用 协议覆盖 MOD后停止回应。
- Fixed MOA Companions sometimes not responding after using the Security Override Mod.
- 组合枪镀金时,声望看起来并没有被收取的显示错误。
- Fixed a visual error where Standing appeared to not be deducted when Gilding a Kitgun.
- 暗黑分合剑无法装备双刀架势。
- Fixed inability to equip Dual-Sword Stance Mods on the Dark Split-Sword.
- 氏族仓库的资源显示数量为0。
- Fixed Resources displaying as 0 in the Clan Vault.
- 无法设定道场大厅为重生点。
- Fixed inability to set any Dojo Hall as a spawn point.
- 道场中自订障碍赛道的开始触发点很难旋转。
- Fixed bad rotation on the Custom Obstacle Course start trigger in the Dojo.
- 恐鸟同伴试图射击看不见的目标。
- Fixed the MOA Companion trying to shoot at non-visible targets.
- 恐鸟同伴的 协议覆盖 戒律有时没有作用。
- Fixed the MOA Companion Security Override Precept (Oloro Model) not functioning sometimes.
- 恐鸟同伴的 牵引光束 戒律不会引起敌人警戒。
- Fixed the MOA Companion Tractor Beam Precept (Oloro Model) not alarming enemies.
- 奥布山谷中被撞下K 式悬浮滑板后可以进到水底。
- Fixed ability to run around underwater after ragdolling off a K-Drive into it in the Orb Vallis.
- 使用控制器时,启用选择能力按钮或「经典控制」Garuda 的 恐惧魔镜 无法正常运作。
- Fixed Garuda’s Dread Mirror not functioning properly when using a controller with activate selected power button or "classic controls".
- 多个防御地图崩溃。
- Fixed numerous Defense tilesets breaking.
- 资料库的遗物掉落位置有西图斯和福尔图娜赏金时,只显示一个。
- Fixed Relic drop locations displayed in the Codex only displaying one Bounty source when they actually drop from both Cetus and Fortuna Bounties.
- 从指挥官传识回 Warframe 时,奥布山谷的资源佔领任务进度介面崩溃。
- Fixed the Orb Vallis Resource Capture mission progress UI breaking when Transferring from Operator to Warframe.
- 奥布山谷的增援信标血条在客户端显示错误。
- Fixed Reinforcement Beacon Health bars not indicating Health correctly for Clients in Orb Vallis.
- Archwing 系列任务进度在购买或製造 K 式悬浮滑板后不显示。
- Fixed Archwing End of Mission progress not displaying after buying or building a K-Drive.
- 在你扫描时同时使用近战攻击会让扫描器卡在手上。(就算你没有按住扫描键,一样会在近战攻击后维持瞄準)
- Fixed Scanners becoming 'stuck on' if you melee while Scanning (i.e. it would go back to aiming after the melee attack even if you're not holding fire).
- 修正奥布山谷航天站的照明问题。
(居然不是大家抱怨的神殿) - Fixed lighting issues in the Spaceport in the Orb Vallis.
- 主机迁移后掉落咻咻声不会停止。
- Fixed falling loop whooshes persisting permanently after a Host migration.
- 滑鼠移动到每日奖励的物品上时不会播放音效。
- Fixed sound not playing when hovering over Daily Tribute reward item.
- 选择每日奖励的物品时一直播放音效。
- Fixed permanent looping sound when choosing a Daily Tribute reward.
- Garuda 装备有一个普通的近战武器时,複製主体色彩到配件上会让前三个颜色变灰色。
- Fixed "COPY MAIN COLORS" for Attachments when using Garuda and having a normal Melee weapon equipped filling the first three color slots as grey.
- [PH]字样显示在可重複使用的蓝图悬浮说明上。
- Fixed a placeholder text displaying beside item info popups for Reusable Blueprints.
- 救援目标倒地时的脚本错误。
- Fixed a script error when the Rescue Target bleeds out.
- 使用 Garuda 祭血仪式时的脚本错误。
- Fixed a script error when casting Garuda’s Blood Altar ability.
- 融合 MOD 时的脚本错误。
- Fixed a script error when upgrading a Mod.
- 在军械库检视外观选项时的脚本错误。
- Fixed a script error when viewing the Appearance tab in the Arsenal.
- 每日奖励的脚本错误。
- Fixed a Daily Tribute script error.