《赛博朋克2077(電馭叛客2077)》【心得】国外网友集合优化游戏的手段
更新时间:1607684547 | 来源:巴哈姆特
ㄜ,我用更白话的说明:如果想要有一定解析度(预设基本就1080P)但是想提高FPS,就把效果都关一关,然后视情况(如果还是顿)打开DLSS (以上套用所有显示卡),结束!
- 降低模糊度 (u/SirDemonLord & u/destaree)
- 说明:
- 图像 → 关闭色差
- Rationale: Creates light color shifts (blurring) on the edges of some objects that lowers image sharpness
- Caveat: Takes away a “film-like” texture mimicking IRL cameras
- 图像 →关闭底片颗粒感
- Rationale: Creates a grainy textured distortion
- Caveat: Takes away an attempt to make the game look more “cinematic” by mimicking atmospheric movies
- 图像 → 关闭动态模糊
- Rationale: Creates a blurring or unfocusing during high-speed movements
- Caveat: Takes away an attempt to mimic realistic blurring of our IRL vision
- 图像 → 关闭景深
- Rationale: Blurs certain things in the background that the game decides should not be in focus
- Caveat: Takes away an attempt to mimic movies by giving the game a more “cinematic” look
- 降低模糊度 (仅限 NVIDIA GPU) - (u/ama8o8, u/Obanon, u/RouletteZoku, u/Reynbou)
- 说明:开启 Nvidia 控制面板 → 管理 3D 设定 → 程式设定 → 选择Cyberpunk.exe → 更改影像锐利化为开启,保留预设数值
- Rationale: DLSS inevitably creates visual impurities (especially with ultra performance settings)
- Caveat: u/WarMachineGreen reports you may experience some FPS drop when using sharpening
- 增加 FPS - (u/Cohibaluxe, u/cheeseybacon11, u/DemitriX2K)
- 说明:
- 降低级联阴影解析度 (例如更改为低或中)
- Rationale: This seems to be a setting that can bring double digit improvements in FPS with minimal impact on visuals
- Caveat: Shadows will be less high-quality
- 降低体积雾解析度和体积云品质
- Rationale: These are some of the most demanding graphics settings.
- Caveat: Theoretically, it would decrease the attempt to create dense clouds/fogs that lead to atmospheric visuals. It was suggested decreasing volumetric clouds led to basically no change in visual quality, while lowering volumetric fog had some minimal changes.
- 考虑关闭画面空间反射品质
- Rationale: Shown to improve game by 7-9 FPS
- Caveat: Does decrease surface reflections. You may prefer to keep on, so change at your own discretion.
- 增加 FPS (仅限 PC 使用者) - (u/ADXMcGeeHeezack)
- 说明:
- 开启动态 Fidelityfx CAS (非静态)
- Rationale: Found to have doubled FPS
- Caveat: It’s been recommended Nvidia owners only use this if unable to use DLSS
- 增加 FPS (NVIDIA GPU only) - (u/natedrake102, u/cheeseybacon11)
- 说明:
- 开启 DLSS
- Rationale: AI that helps increase FPS
- Caveat: Works better at higher resolutions. The “quality” setting seems to be very popular. But it was suggested the “ultra performance” setting leads to huge FPS gains with little visual sacrifice. However, some say Ultra Performance caused visuals to look “awful.” Play around with it yourself
- 减少输入延迟的呆滞感 (u/iwishuwood)
- 说明:
- 控制器设定 → 开启进阶选项 → 开启水平和垂直回馈(译:这边没bonuse相关的设定,不知道实际中文) 调至 0
- Rationale: this applies extra sensitivity when the stick is pushed all the way. People confirm it makes guns more enjoyable
- Caveat: ?
- 减少车辆过度转向 (u/willguitar94)
- 说明:
- 控制器设定 → 降低第三人称转向灵敏度
- Rationale: Prevents vehicle oversteering
- Caveat: Confirmed by only 1 person, so test for yourself. This person used a setting of 3 or 4
- 改善并稳定 FPS
- 说明:
- 降低群众密度 (中等人数就足够,有需要再调低)
- Rationale: Prevents stutters and FPS drops due to NPCs spawning in
- Caveat: Play with the settings to see what you like
- 製作中 → 在评论中加入一些建议,希望人们会投票给最好的意见
影像锐利化有感,蠢驴可能还不懂第一人称哪些是不太需要的特效,设定极高结果反而把那些会影响画面清晰度的特效全开,或许他们想要呈现游戏风格,但是玩家要的是清晰的画面跟流畅
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